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Round one

He came from the stars and just wanted to understand

Brainiac 5 in Japan

Brainiac 5 was just working on a new machine when it suddenly malfunctioned and sent him to feudal Japan

Yars Rising is a neon‑soaked sci‑fi action platformer. You play a green‑haired heroine linked to the mysterious, insectoid Yars, infiltrating a high‑tech corporation, hacking systems, and battling robotic guardians. Explore sprawling facilities, unlock new abilities, and take on towering bosses as you uncover the truth behind the Yars.
Shiva, Birth of a Demigod

In the hush between breath and thunder, the ascetic sits crowned with crescent light, ash-calm amid a wreath of living fire. Coiled at his neck, the serpent listens to a heartbeat older than dawn, while sparks rise like mantras that forgot they were once stars. From the stillness of this mountain of silence, a single unopened eye holds the weight of unmade worlds.

Tonight the blaze will part, and from Shiva’s tempered silence a child will step—neither wholly mortal nor full god, but a blade of balance given flesh. Named by rivers, armored in ash, and lit by embers of the cosmic dance, this one will cradle ruin and mercy in equal measure. The tale waits on the lip of the flame, where destiny hisses and the first breath is about to be borrowed from eternity.

Tales From Source City

MANN CO. COMICS PRESENTS: ACTION! ROMANCE! TERROR! WRESTLING SIBERIAN BEARS WHILE NAKED AND COVERED IN HONEY! ITS DUBIOUSLY LEGAL INTERNATIONAL ESPIONAGE ACTION LIKE YOU’VE NEVER SEEN IT! FROM THE WORLD OF TEAM FORTRESS 2 COMES: TALES FROM SOURCE CITY! WATCH IN AWE as RED Team repeatedly survive things no mortal man should be remotely capable of enduring! HOLD BACK TEARS as Chris P. Pyro attempts to reconcile his broken personal life! TUG ON YOUR COLLAR UNCOMFORTABLY as Chris P. Pyro also finds himself having rough, passionate sex with retired MILF wolf rockstar Roxanne Wolf! POINT AND LAUGH as RED Team and friends repeatedly somehow find themselves falling to their deaths! All this and more RIGHT NOW!

Dreamstalker

Ever since you were little, you’ve known Gotham City to be a cold and heartless place. Becoming a vigilante seemed naturally, seemed right. What happens when a certain Bat doesn’t agree with your sense of justice?

What Crawled From the Swamp

A lone Tremere antitribu receives visions of catastrophe...I guess.

dmc

I game about taking down devilish creatures and fighting your evil gone rouge brother

Where they walk

it was a long day. And Roberto is just trying to get home. Meanwhile he takes a wrong turn and suddenly he’s found himself to be lost. How will I find a way out he asks himself…

Growth

Here’s something quick.

Do you know what growth sounds like?

For me it is quiet, and organized, sometimes disorganized; because it never gives up.

Growth speaks with a voice of melody. Tuned by guided heros of history. Growth is not restricted to silence or maximum volume. Growth is accepting.

Growth is limitless to time.

Written by mine truly, Me, Ta Hockless.

Dragons of a Dying Age

The realm had always been fragile.

Not because of its enemies—but because of its rulers.

For centuries, kings and queens had sat upon thrones forged by war, bound together by oaths that were as easily broken as they were sworn. Alliances rose and fell like the tides. Great Houses flourished… and were buried just as quickly.

Power was never held.

Only borrowed.

Now, the balance is breaking.

Whispers move faster than ravens. In the courts of nobles, smiles hide sharpened knives. In distant lands, banners are raised in quiet defiance. Armies gather not in the open—but in shadow.

No one speaks of war.

Yet all prepare for it.

Beyond the walls of castles and cities, the world stirs.

Old forces—long forgotten, or perhaps willfully ignored—begin to wake. Strange omens mark the skies. Seasons grow uncertain. Creatures once dismissed as legend are spoken of again in hushed tones.

Whether they are real… no one can say.

But fear is.

And fear spreads.

In this age of uncertainty, every choice carries weight.

A marriage can spark a war.

A betrayal can topple a dynasty.

A single death can change the fate of thousands.

There are no heroes here.

Only players.

Some seek power.

Some seek vengeance.

Some seek survival.

All will bleed.

Because when the realm trembles…

it does not break all at once.

It shatters.

I can’t identify a specific video game from this image—it shows a PlayStation 5 console and DualSense controller, not a game cover. If you share the game’s title or its cover art, I’ll write a brief description right away.
The Wolf Within

The only problem Aricena found so far these days was, she picked a city she'd never been, and she was on her own...

She still hadn't found her Sire, and was unsure of what she was going to find there, to begin with.

Love had fucked everything up and licking her wounds wasn't helping any more. It just kept them raw, and right at the surface. Hiding from it all wasn't cutting it either. Every day she fought the urge to just walk out into the sunlight and just sit there, till it drained the life out of her.

But she couldn't. Not until she knew where she came from, and why. Luther was going to have to wait. It could be far to dangerous, even for him. Because she had no idea what she was walking into, but she knew damn well she was going to have to face it, one way or another.

Even if he never forgave her; he would still be alive to hate her.

Traian on the other hand, was itching for a fight. The only 6'3 lovable ashole she could tolerate. He hadn't been the same since he lost his blue bird, and keeping him restrained and his mind occupied was becoming a full time job in itself.

Damn, this shits pretty cool

Hmmmmmm

Desolation

Desolation

The city leans under its own weight, rooftops huddled like exhausted shoulders while chimney smoke smears the stars into bruise-colored clouds. Diamond-paned windows glow with trapped hearthlight, little islands of warmth adrift in a sea of slate and soot. Far beyond the misted eaves, the silhouettes of cranes turn like slow gallows, and the wind carries the thin, metallic taste of rain and old iron—a flavor the city learned to live on when bread and mercy ran out.

In the narrow court below, something that might once have been men worry the stones with claw and hunger, noses lifted to the lantern’s sallow hiss as if it were a moon. They do not speak; they scrape, they breathe, they remember the shape of appetite better than the sound of their former names. Doors stay latched, curtains stay drawn, and the cobbles shine with a slick that is not only rain, for Desolation is not emptiness here—it is the unwilling music of what still moves after hope has gone to ground.

She watches from the parapet, a quiet hinge in the night, leather creaking, blade catching a brief coin of light before swallowing it again. Some call her Kestrel; others have never seen enough daylight to call her anything at all. She did not come to save this place. She came because debts braid tighter than rope, because a promise made on a rooftop remains a promise even after the city forgets how to keep them. When the lantern gutters and the creatures glance aside, she will descend—one breath, one step, into the thin space where fear becomes work—and the long accounting will begin.

Journey to a healthier minds

Survive, and live happily... It gets strange when the foundation of ones change, becomes the focal point others want to change... Everything was going well

Warhammer 40k

Warhammer 40k

The sky was the color of old bruises when the yellow tide rolled in. Engines hacked smoke and sparks as iron-jawed walkers shouldered through storms of dust, their red optics glaring like ill omens. Skulls rattled under armored boots; gretchin skittered in the wake of a towering brute whose armor was hammered from hazard-striped scrap and studded with stolen trophies. He bellowed, and the world seemed to answer—bolts shrieked, rivets popped, and the ground itself learned the rhythm of his charge.

On this forgotten frontier, rumor had promised a vein of riches buried beneath blasted rock: enough loot to crown a warlord in gold and feed a thousand forges with the promise of louder, meaner machines. So the clans gathered to the banner of the yellow-plate tyrant, a living avalanche called by many names and feared by one: Waaagh. He wore a klaw the size of a door and a grin wider still, and each step he took bent the future into a cruder shape.

Across the wastes, sentries whispered litanies to weapons that had not been properly blessed in years. Vox-lines choked with pleas and static, and the last towers of a dying citadel flickered like candles before a hurricane. Soon saints or heretics—or worse—might answer that storm, but not yet. For now the world listened to the clank of rivets and the hungry laughter of greenskins, and understood that war had found it, and would not leave until nothing else remained.

Horatio Aion Gold

She had the most lethal weapon of all. A clear mind, and a conscience. She stood being the person to give light to a dim soul. Where her light derived was never revealed. Unwavering in the wave caused by change, Horatio bet upon the everlasting showers of sun rays. Every day battling nightfall, her rival.

Did she prepare herself to lay her life ahead of her battles?

Did she develop eternal allies?

To be continued. . .

Ghost of Tsushima: Director’s Cut is an open‑world samurai action‑adventure set during the 13th‑century Mongol invasion of Japan. As Jin Sakai, you master katana duels, stealth, and archery to free the island of Tsushima and become the Ghost. This edition adds the Iki Island story expansion and the Legends online co‑op mode, with PS5 enhancements like faster loading, 3D audio, and haptic/adaptive trigger support.
Legend of the Dragoon

Legend of the Dragoon

The day the sky fractured into rivers of gold, the world remembered a word it had tried to forget: Dragoon. Shadows of a vast wing stitched themselves across the sun, and the wind carried a voice older than mountains through the high columns of stone. Stories once whispered in ember-light woke, ash flurrying like startled birds, and all the horizons leaned closer to listen. In that listening, something ancient turned its gaze upon the living…

Tears Before Triumph

Before the World Knew Her Name

Some people are born into comfort.

Others are born into survival.

Amina was born into struggle.

Before she could spell her name, she knew hunger.

Before she learned to dream, she learned sacrifice.

The rain that leaked through their roof was normal.

The empty pot on the fire was normal.

The whispers of neighbors who called her family “unlucky” were normal.

But what was never normal…

was the fire inside her.

While other children played, Amina worked.

While others complained, she prayed.

While life tried to break her, she kept standing.

Every tear she cried carried a promise.

I will not end like this.

Little did she know…

The same life she was fighting to escape

was preparing a final test she would never see coming.

Because sometimes —

the strongest warriors don’t fall in battle.

They fall when victory is already in their hands.

Blood between worlds

Blood between worlds

On a tea-stained wall of the city, a mural watches: five figures caught between legend and smoke—a sharp-eyed engineer in lacquered leathers, two brothers in red and green, a woman with storm-blue eyes and winter at her boots, and a patient monk draped in sunset robes. A red-furred shadow peers from a shoulder. Behind them, a tree unfurls its roots into stone and its branches into cloud, as if deciding which world to claim. Citizens pass, believing the paint has dried. They do not see the door.

The door thins when machines purr and prayers hush, when the tide forgets which moon to follow. Blood calls it open—the blood of lineages that remember fires older than factories, the blood of oaths braided tighter than any scarf. A whisper travels from spirit wind to steel avenue: bridges are breaking, and what crosses will not ask permission. Balance, once cupped in gentle hands, must be gripped again.

They will gather beneath the painted tree, five shadows stepping out of their own outlines, summoned by the rumor that the worlds have begun to trade prices. Some debts can be paid in coin, some in breath, but this one demands kinship—blood not as violence, but as belonging—and asks whom they claim when the sky is split. Before the first tear opens, before the first name is forgotten, they take one more still moment and breathe. It is the last quiet the worlds will share.

Camp Half-Blood '90s

It's 1996 and the world has never seemed more connected. Meanwhile, at Camp Half-Blood, demi-gods are learning how to get along with technology that is seeming ever more present. Cell phones summoning monsters? Dial-up declaring disasters? One thing is clear...it's not easy to be a half-blood!

Big stresses like this are momentarily forgotten, for now a game of capture the flag is reigning supreme!

Naruto

A Hidden Legacy Under the Moonlit Shadows

In the village of Konoha, deep within a world swathed in mystery and ancient rites, a tumultuous night unfurled its secrets. The moon, a silent overseer, cast a lustrous glow over the rugged stones and whispering winds of the Valley of the End, where legends were both born and buried. Among those myths was Naruto, a young ninja with a spirit as fiery as his hair and a will as unyielding as the steel of his kunai. Clad in his iconic orange and blue, he stood perched atop a steep cliff, eyes blazing with determination, facing the unknown challenges that shimmered under the starlit dome.

This very night was etched into the fates as a pivotal chapter in his journey—an ascent marred by the weight of legacy and the shadows of foregone heroes. Behind him, spectral forms of his predecessors lingered in the ethereal mist, their silent whispers woven into the cool breeze, speaking of destiny and daring valor. With the sharp kunai firmly gripped, Naruto's gaze was an unspoken challenge to the veiled threats dancing just beyond the reach of light, where allies and adversaries merged into the same intricate tapestry of this grand narrative.

As the wind howled through the relics of battles long past, a mysterious figure watched from the darkness—a guardian or a harbinger, the night yet to reveal. Naruto's journey was more than a quest for recognition; it was a relentless pursuit of peace, understanding, and the unbreakable bonds that define the true power of the human spirit. Under the watchful eyes of the cosmos, his story was about to unfold, promising a saga of courage, friendship, and the eternal clash between sacrifice and salvation.

Ivy's League

Ivy's League

Light broke over the hush like a blade slipped from velvet, and she stepped out of the seam between seasons—barefoot, crowned in green, her gown stitched from leaf-silk and feathered fire. A lacquered fan glimmered in her hand, its ribs inked with old sigils that breathed when opened, hushed when closed. She called herself Ivy, and when she lifted her wrist the air answered, flurries of small leaves circling as if to hear the syllabus.

The cities had forgotten their pact with the roots that sleep beneath their stone, so she came to found a different kind of league—an unquiet fellowship bound not by heraldry, but by breath, rain, and patience. Invitations rode the wind as bright, weightless leaves, and whoever caught one would find a question stitched into its veins: What will you let grow where you were taught to conquer?

Across the river of glass and smoke, the old accountants of angles sharpened their shears, measuring futures in straight lines and clean cuts. Ivy only smiled, folding her fan to hide nine hidden tasks along its bones. When the last of autumn’s green refused to fall, the first student would arrive, and the League would begin its lessons in the language of living things.

I'm falling

I'm falling

Night is chalked in white scratches and spattered red, a blackboard sky where the city writes its lies. I used to read it like a student—patient, obedient, certain that answers lived at the back of the book. Now I’m the one scribbling in the margins, the ink too dark, the letters too sharp. Every stroke bites through the paper and into the world.

Two gazes divide the dark: one cold as rain on glass, the other hot enough to cauterize a conscience. Between them hangs a thin line—the kind you draw under a name when you mean it. I hold a ledger that shouldn’t exist, a book that promises endings to those who believe they deserve them, and to those who don’t. Each name I write is a step off the curb, a slip from the railing, a whisper that unhooks me from the ledge of who I was.

I’m falling, not through air but through choices, past the last soft excuse into the hard wind of consequence. Down here the city looks honest, stripped to bones and neon, and my shadow stretches long enough to cover graves I can’t see. Somewhere above, the watcher counts my breaths, the hunter measures my steps, and the page waits for a final line that curls like a hook: my own name. If I land, it will be where the red smears into truth—and where every light, blue or burning, turns to look away.

The Falling Leaves

The Lands Between is in ruins and the tarnished have been called back to claim the Ledne Ring and set order to a land thrust in chaos.